
"Grand Theft Auto 5 is the second best-selling game of all time. Only Minecraft beats it. No other game even comes close. So it's not surprising that after more than a decade, people expect big things from Grand Theft Auto 6. But the growing gravity well around the game's impending release transcends fan hype and bullish proclamations from LinkedIn-pilled industry watchers. The vibes keep intensifying to the point of bordering on desperation. will be huge. GTA 6 must be huge."
"Out of this uniquely volatile cocktail comes statements like the following. "I mean, there are AAA games and then there's AAAA games and I'd argue that Grand Theft Auto is potentially the AAAAA game, it's just bigger than anything else both in the scope and scale of the game and the kind of cultural impact that it has and the attention it demands," Devolver Digital co-founder Nigel Lowrie this week."
Grand Theft Auto 5 ranks as the second best-selling game ever, creating immense expectations for Grand Theft Auto 6. Anticipation around GTA 6 now extends beyond normal fan hype and industry commentary, generating pressure and near-desperate vibes. Industry figures describe GTA as transcending traditional AAA tiers, suggesting an "AAAAA" level of scale and cultural impact. The release environment affects smaller developers and scheduling decisions, with major delays and surprise launches reshaping other games' plans. GTA 6's production and marketing costs are suspected to be extraordinary, and projected lifetime sales and spending could create a significant market impact, including additional online revenue.
Read at Kotaku
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