
"In 2020's Ghost of Tsushima, protagonist Jin Sakai is a samurai, part of Japan's ruling class during the Kamakura period in which the game is set. When Khotun Khan and his Mongolian army attack Jin's home island of Tsushima, the samurai is unable to repel the invading force as the noble warrior he was forged to be, and must instead sever his honor by becoming the fearsome "Ghost.""
"In Ghost of Yotei, protagonist Atsu doesn't have to make such choices. She's not a samurai, but a wandering mercenary from an ignoble family--a family that was slaughtered at the hands of a gang of violent outlaws known as the Yotei Six. With everything taken from her, Atsu's gender and lowly status mean she has no fixed standing in Japanese society during the early 1600s."
"Alone and consumed by revenge, she carves her own path forward, adopting the mantle of the onryo, a vengeful spirit from Japanese folklore that's able to inflict harm in the world of the living. Like Jin, Atsu becomes a symbol--one that strikes fear into the hearts of her enemies as her legend grows. But while this parallel is notable, it's the differences between Jin and Atsu that stand out the most."
Jin Sakai sacrifices samurai honor to become the Ghost in order to repel Mongol invaders, forcing moral compromises and strained relationships. Atsu is a lowborn wandering mercenary whose family was slaughtered by the Yotei Six; she has no social standing and embraces the onryo mantle to pursue revenge. Atsu's outsider status removes samurai honor conflicts and reframes the story around personal vengeance and legend. Exploration remains scenic and rewarding, while activities connect to Atsu's past and home. Combat is more precise, brutal, and varied, with an expanded arsenal that deepens gameplay.
Read at GameSpot
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