Game With Amazing Premise Has Been Canceled
Briefly

Game With Amazing Premise Has Been Canceled
""I just [didn't] have the money or the time to build a big open-world game like that," he said. "You know, it's either a passion project you spent 10 years on, or you just need a bunch of money to be able to hire people and resources.""
""The amount of money they're willing to put up and the deals they were offering just made absolutely no sense to me to go do this," he explained."
""classic Zelda meets Diablo meets Thimbleweed Park,""
""deals that publishers were offering were just horrible.""
Ron Gilbert canceled a planned large open-world RPG after a year of work with an artist and a designer due to insufficient funding and time. The project vision combined classic Zelda, Diablo, and Thimbleweed Park elements. Publisher offers were judged unattractive and potential investors did not provide necessary capital. Past crowdfunding success included more than $600,000 for Thimbleweed Park via Kickstarter plus private investment. The current publishing environment relies heavily on analytics and risk-avoidant formulas, which narrows the types of games publishers will finance and contributes to more homogenized releases.
Read at GameSpot
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