For the Steam Machine to change PC gaming, Valve must solve Linux's anti-cheat problem
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For the Steam Machine to change PC gaming, Valve must solve Linux's anti-cheat problem
"With SteamOS and Linux, Valve has polished away many of the things that make PC gaming unapproachable to some people. Want to set a frame limit to extend your Steam Deck's battery life? It's an easy-to-find option in the Performance overlay, not something you need to dig through multiple menus to find. Want to suspend a game? That's possible on SteamOS."
"Over the last few years, Microsoft has proven to be a poor steward of the platform. The company seems more interested in pushing AI features few care for, rather than solving the issues that have plagued Windows for years. After all, it was only recently that Microsoft said it would tackle shader stutter, a problem that has plagued many recent AAA games. Worse yet, that solution may take years to fully implement."
"Right now, the Steam Deck covers two of the three pillars of PC gaming: indies and singleplayer AAA games. For some people, that's enough, but it leaves out a huge section of the PC market. Nearly four years after its release, you can't play some of the most popular competitive games, and it's all because of how easy it is to make cheating software for Linux-based operating systems."
Valve announced a new Steam Machine (nicknamed the "Gabecube") with only 8GB VRAM, promising to advance PC gaming beyond recent Microsoft efforts. SteamOS and Linux simplify core PC features like frame limiting and game suspension, making gaming more approachable. The Steam Machine aims to attract console players and broaden SteamOS adoption on desktops. Microsoft has focused on AI features while leaving persistent Windows problems like shader stutter unresolved. A key barrier to wider Linux adoption is rampant cheating: many popular competitive games remain unplayable on Steam Deck because cheating tools are easy to create for Linux. Valve must address cheating to enable a true Windows alternative.
Read at Engadget
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