Final Fantasy Tactics Remaster Review: An All-Time Great RPG Gets Even Better
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Final Fantasy Tactics Remaster Review: An All-Time Great RPG Gets Even Better
"If you asked the average person to imagine the perfect video game, it probably wouldn't be something limited by the original PlayStation's R3000 processor and 2MB of RAM. The majority of it probably wouldn't take place in crude, polygonal 3D dioramas floating in empty space, brought to life by 32-bit sprites that look like archaic cloth dolls whose faces have no noses."
"nearly three decades later, Square Enix's 1997 spin-off remains a shockingly clever, intimate, and effective masterpiece. It tells an existential tale of conspiracy and betrayal using Shakespearean puppets who are as defined by their morality and ambition as they are by their ever-evolving Dungeons & Dragons stat sheets. There are no villains or heroes in Final Fantasy Tactics , just people corrupted by power and those unwilling, even in the face of bitter death, to trade their humanity for it."
Final Fantasy Tactics originated on the original PlayStation with limited hardware yet delivered a deep, turn-based tactical experience built from grid-based combat and opaque, visceral mechanics. The narrative centers on a succession struggle in Ivalice that escalates from a princess's kidnapping into civil war, portraying characters defined by morality, ambition, and evolving Dungeons & Dragons–style stat sheets rather than clear heroes or villains. The Ivalice Chronicles is a ground-up remaster that preserves the original's moral complexity while modernizing presentation, smoothing pixel art for HD displays, and introducing small quality-of-life tweaks and a challenging new hard mode that revitalizes repeat playthroughs.
Read at Kotaku
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