Clair Obscur: Expedition 33 has received acclaim as a turn-based RPG, offering a nostalgic experience that many believe could revitalize the Final Fantasy franchise. Fans are advocating for a return to turn-based gameplay styles seen in earlier series titles. Naoki Yoshida, producer of Final Fantasy XVI, stated that the choice between turn-based and action gameplay depends on various factors, including graphical quality and narrative goals. He emphasized the complexity of game design and the need for flexibility to ensure future titles are not limited in their direction.
"With this question of turn-based versus action, it tends to isolate the gameplay to just the battle system. That doesn't take into account what kind of game the creators want to deliver to players."
"Based on a certain graphical quality we want to present to our players, or the narrative we want to deliver to our players, it relates to how we set up the game's systems around it."
"It's not a clear-cut answer, whether it will become all turn-based, or if it's going to become more action-based. I'm not necessarily going to be on Final Fantasy 17, so we also don't want to obstruct or limit our future director."
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