Failed Online Shooter Won't Shut Down: 'Games Deserve To Be Preserved'
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Failed Online Shooter Won't Shut Down: 'Games Deserve To Be Preserved'
"“We are doing this because we believe games are art and they deserve to be preserved,” said Double Eleven. “We refuse to bury what we built just because things didn't go perfectly. We are keeping it alive because we are proud of it. You won't see adverts or marketing campaigns trying to drag you back in. This is just a gift to those who want to see what we created.”"
"“To us, it feels like a fitting final addition to a game about fighting in the dark,” added Double Eleven. This new option adds audio cues to help players orient themselves and track down enemies. It is based on feedback the team received from blind and partially sighted players who told the studio that Blindfire was “one of the first shooters they could truly compete in.”"
"This final update, live now on all platforms, includes two new weapons, new achievements, and fresh skins to unlock. It also adds a new “Audio Aim Assist” accessibility feature based on feedback the team received from blind and partially sighted players. The feature adds audio cues to help players orient themselves and track down enemies."
Blindfire, an online first-person shooter set in the dark, was released in October 2024 and struggled to attract a large audience. After its last patch about a year earlier, Double Eleven released a final major update and renamed the game Blindfire: Lights Out. The game is now completely free to download and play across console and PC, with servers remaining online. The update adds two new weapons, new achievements, and additional skins. It also introduces Audio Aim Assist, an accessibility feature created from feedback by blind and partially sighted players, adding audio cues to help players orient and track enemies.
Read at Kotaku
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