The article reflects on the legacy of the DOOM franchise, from its roots in the '90s with classic titles like DOOM and DOOM II, to its resurgence with modern games like DOOM (2016) and DOOM Eternal (2020). The author highlights the evolution of gameplay mechanics while retaining the franchise's core appeal of intense combat and destruction. The latest entry, "Doom: The Dark Ages," introduces some new combat mechanics like the use of shields, but fundamentally captures the mayhem that fans expect from the series, focusing on visceral destruction over subtlety.
After some misfires and production issues after the third main game, "DOOM" went relatively dormant for a generation but resurfaced in 2016's excellent reboot "DOOM," followed by the also-fun "DOOM Eternal" in 2020.
These modern games understood what players love about this series with their nonstop intensity and, most of all, continuously evolving loadout of superpowered weapons.
On that level, "Doom: The Dark Ages" works. Some fans will be startled by the combat differences, primarily the use of a shield to parry and destroy.
These games are about rending limbs from demons if you're not setting them on fire or tearing them apart with your bare hands.
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