
"The actor who provided the motion capture for Clair Obscur: Expedition 33's Gustave has spoken out to say it would be "more logical" to have a Best Character category at awards shows to help give credit to everyone who contributed to bringing a character to life in a game. The actor, Maxence Cazorla, is saying this against the backdrop of only one person, voice actor Charlie Cox, being nominated for Best Performance at The Game Awards for the role of Gustave. For what it's worth, Cox was open in acknowledging that Cazorla deserved credit, too, and Cazorla said Cox was kind to say that."
"Cazorla went on to say that it was an "incredible honor" for him that Cox "spoke publicly and acknowledged my work." "I was deeply moved by his humility and generosity," he said. Cazorla said a character like Gustave is a "combination of these two performances," referencing his physical contributions to the motion capture and Cox's voice. He also gave credit to the "incredible writing and development work" for Gustave."
"Cazorla told Eurogamer that he believes a "Best Character category feels more logical" than "isolating a single performer and potentially leaving others invisible." While Cazorla said he would like to see a Best Character award in the future, he's not so sure about an award for the best performance capture. "I think it's a delicate subject, because every game is built differently," Cazorla said. "In this case, Clair Obscur is a game where many of the characters are created through collaboration between two actors.""
Maxence Cazorla, the motion capture actor for Gustave in Clair Obscur: Expedition 33, argues that a Best Character award would better credit all contributors who create a character. Only voice actor Charlie Cox received a Best Performance nomination for Gustave, and Cox publicly acknowledged Cazorla's contribution. Cox did not win; Jennifer English won Best Performance for Maelle. Cazorla described Cox's public acknowledgment as an incredible honor and emphasized that Gustave results from combined motion capture, voice performance, and strong writing and development. Cazorla expressed caution about a performance-capture award due to varied collaborative processes across games.
Read at GameSpot
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