
"I worry about it immensely, I really do. Because what's happening here is a war."
"Unfortunately, once you're assimilated by one of these companies, I think you take on some of their traits,"
"I hate doing this, but since I left Sledgehammer, none of the games have been very good. I mean, the last one [Sledgehammer's Modern Warfare 3 in 2023] was a 50. They still sell well,"
"First of all if they go to not every year, they lose a billion dollars every year, so that's why Call of Duty never did that,"
Microsoft's ownership of Call of Duty raises concerns about corporate assimilation and competitive conflicts. Corporate traits adopted after acquisition can affect studio culture and decision-making. Bonus programs tied to a game's commercial success may have been removed, potentially harming talent attraction and retention. The series' creative quality has declined since early 2018, with recent entries selling well but receiving poorer assessments. The annual release cadence persists because skipping yearly launches would cost roughly a billion dollars in revenue. Game Pass negotiations and missed subscription revenue have also influenced release and distribution decisions, with future entries arriving on Game Pass.
Read at GameSpot
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