
"Call of Duty is a cultural touchpoint in gaming. It has held the title of most popular first-person shooter for years, in a genre filled with high-quality multiplayer games that have constantly gunned for the top spot. While major elements persist across titles, each game tends to introduce--or at least attempt to introduce--something new to the formula, as Activision bounces development duties between internal studios including Treyarch and Infinity Ward."
"After several games set in the most devastating international conflict the world has ever seen, the series went in a different direction with the release of the widely-acclaimed Call of Duty 4: Modern Warfare. A gripping narrative, memorable characters, and fast-paced multiplayer gave fans a rush of adrenaline and the series reached a height it had never achieved before."
"Call of Duty moves in cycles, and it was in 2017 that Activision took the series back to World War II for Call of Duty: WWII. It was a return to form that seemed like the right move at the right time--a good way to shake up the flow of the previous 10 years. Following Call of Duty: Black Ops 4 in 2018--which abandoned a single-player campaign but introduced a series-first battle royale mode--the franchise rebooted the Modern Warfare series in 2019"
Call of Duty launched in 2003 competing with Medal of Honor and Battlefield and initially focused on World War II settings across several early installments. The series shifted to modern settings with Call of Duty 4: Modern Warfare, delivering a gripping narrative, memorable characters, and fast-paced multiplayer that elevated the franchise. Strong reception spawned multiple modern- and future-set sequels, including Black Ops entries and additional Modern Warfare titles. The franchise cycles through historical and contemporary settings, returned to World War II in 2017, experimented with battle royale in 2018, and rebooted Modern Warfare in 2019.
Read at GameSpot
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