Elden Ring Nightreign's pre-Deep of Night patch rebalances all characters, tweaks some Everdark Sovereign bosses
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Elden Ring Nightreign's pre-Deep of Night patch rebalances all characters, tweaks some Everdark Sovereign bosses
"What you are going to see today, however, is a list of wide-ranging balance changes to all of (except Ironeye) the game's Nightfarer character classes. Here are some of the highlights: Wylder now has increased poise while casting Claw Shot, and the ability now deals increased Stamina damage to blocking enemies. Guardian now gains more Strength and Dex with each level, and their Steel Guard passive has a wider range."
"Executor gets a flat attack power increase while Cursed Sword is in use, and a boost to the skill itself. While Aspects of the Crucible: Beast is active, the class now deals more damage. Revenant is the recipient of another interesting change, as other players can now pass through her summoned spirits. Their transparency has also been adjusted, perhaps to better signal to players that they can be passed through."
Patch 1.02.2 for Elden Ring Nightreign deployed after an hour of server maintenance and includes content for the upcoming Deep of Night difficulty. The Deep of Night mode itself remains unavailable until September 11. The update applies wide-ranging balance adjustments to nearly all Nightfarer classes except Ironeye, including stat growth changes, increased ability effects, extended Ultimate durations, and skill boosts. Specific changes include Wylder poise and Stamina damage to blockers, Guardian Strength and Dex gains plus wider Steel Guard, Duchess Dexterity and longer Finale, Executor boosts with Cursed Sword, and Revenant spirit pass-through and transparency tweaks. Weapon-wide tweaks adjust dual-wielded jump attack stagger behavior.
Read at VG247
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