'Elden Ring: Nightreign' Just Cemented Its Status As The Year's Most "Bizarre" Multiplayer Game
Briefly

'Elden Ring: Nightreign' Just Cemented Its Status As The Year's Most "Bizarre" Multiplayer Game
"Elden Ring Nightreign is a game with a myriad problems, and one that I have my own list of personal frustrations. But it's also one of those games that I just can't put down - I get singularly obsessive about it in a way that I often don't with multiplayer games. I simply cannot rest without beating every boss in Nightreign, and it's a testament to how strong the game's core formula is,"
"The first and biggest addition, of course, are two new playable characters - the Scholar and the Undertaker (both of which are fascinating). Apart from this, the expansion adds new bosses to each day, including the iconic Artorias as a third-day boss, new field bosses and locations, and a new Shifting Earth that drastically changes the layout of the map - so much so that it basically feels like adding a second map to the game."
Nightreign mixes punishing boss encounters with an addictive compulsive loop despite multiple problems like weak cross-match progression. The Forsaken Hollows introduces two playable characters, the Scholar and the Undertaker, plus new daily and field bosses including Artorias as a third-day boss. The expansion adds fresh locations and a Shifting Earth mechanic that significantly changes map layout, effectively creating a second playable map. The update functions as an incremental but meaningful expansion that deepens combat encounters and variety. The new content heightens both frustration and engagement, reinforcing Nightreign's position as a compelling multiplayer experience.
Read at Inverse
Unable to calculate read time
[
|
]