Earthbound Reminded Me That I Want To Make My Backlog Last
Briefly

Earthbound Reminded Me That I Want To Make My Backlog Last
"In the middle of 2025, I decided to take a step back from the grind of playing the latest releases and carve out time for something I'd wanted to get around to for years: Earthbound . I had just gotten my and-knowing I would enjoy a lengthy honeymoon phase in which my brand new console would be all I'd want to play-decided to boot up the legendary SNES role-playing game thanks to Nintendo Switch Online ."
"Unlike a lot of other folks, I'm really content with the restless state of my backlog. I relish the fact, for example, that I will never entirely conquer it. How, for every two games I triumphantly finish, three more will appear in the blink of an eye. Like a boss battle or random encounter that you're meant to lose, I eventually gave up on the notion of quashing my backlog, and I think I'm much happier as a result."
"Games are wonderful things. Unlike many other mediums, they drop you into the world and perspective of their characters. They are these utterly dazzling and transportive experiences, and can range from space operas to melancholic westerns and everything in between. I can be a squid-kid and compete in the equivalent of professional paintballing or venture through the harrowing nightmares of a gothic town descended into madness ."
A player revisited EarthBound in mid-2025 via Nintendo Switch Online and experienced one of the year's most joyful gaming moments. The player intentionally paused pursuit of new releases to savor a long-anticipated classic. The backlog remains perpetually restless, and the player embraces never fully conquering it, preferring to relish exploration rather than rushing to completion. Video games provide immersive, transportive perspectives across genres, from space operas to melancholic westerns, and offer character embodiment or custom creation. The player values taking time to explore vistas, skyboxes, and in-game details instead of speeding toward endings.
Read at Kotaku
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