
"Patapon was a simple but effective rhythm-based strategy RPG for the PlayStation Portable that you kind of had to be there for. Little glyph-shaped eyeballs who throw spears at monsters and recover resources from each fight get more powerful and continue their journey. What made it special was not only the neat art and clever genre mashup, but the cute, Yoshi's World-like music you played to enact your survival tactics."
"The original team behind the series was ultimately scattered to the winds and that era of handheld gaming is effectively dead. It seemed unlikely that we would ever gaze upon the likes of Patapon again. But against all odds, Hiroyuki Kotani and other veteran designers from that team returned with a Kickstarted spiritual successor called Ratatan that's every bit as beautiful and charming."
"I've only gotten a couple hours with it so far but it feels like a fresh start rather than a warmed-over retread. The future for Ratatan feels bright. There's already a roadmap promising three major updates throughout the rest of the year. I can't wait for it to come to Switch. I also can't wait to play more Ratatan this weekend. - Ethan Gach"
Autumn approaches on September 22 while unseasonable warm weather persists on the east coast. Game recommendations are provided as escapes from current realities. Patapon originally combined rhythm-based commands, cute glyph-shaped units, and Yoshi's World-like music to create an effective rhythm-strategy mashup. Veterans including Hiroyuki Kotani returned with Ratatan, a Kickstarted spiritual successor that blends roguelike elements with rhythm-brawler mechanics. Ratatan debuts in Steam Early Access with deeper gameplay systems, clear ambition, and a roadmap promising three major updates through the year. Early playtime impressions describe Ratatan as a fresh start rather than a warmed-over retread, and a Switch release is anticipated.
Read at Kotaku
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