
"That approach is notable, considering that last year Square Enix published Fantasian Neo Dimension, an updated version of Final Fantasy creator Hironobu Sakaguchi's latest game. Fantasian's defining feature was the real-life hand-crafted dioramas created for its entire world, giving the game a distinct visual flavor. It's impossible not to see Fantasian as a kind of testing ground for this remake, and from what we've seen so far, it seems like Square Enix has nailed that cozy diorama feel."
"Outside of that huge visual overhaul, there's a cavalcade of changes being made to this remake, which is interesting considering that Dragon Quest 7 was already remade for the Nintendo 3DS in 2013. Quite notoriously, Dragon Quest 7 is one of the longest entries in the franchise, with a single playthrough typically clocking in at a minimum of 100 hours. The story takes place on an archipelago, where each island works like its own vignette before everything finally comes together near the end."
Dragon Quest 7 Reimagined updates the classic JRPG with sweeping changes to world design, combat systems, narrative structure, and a new visual identity. The remake adopts a hand-crafted, diorama-like aesthetic, including scanned real-life dolls used as character models. The visual approach draws clear influence from Fantasian Neo Dimension's handcrafted dioramas, creating a cozy, tangible world texture. The remake follows the franchise's famously long structure, with playthroughs often exceeding 100 hours, and retains the archipelago setup where each island functions as a vignette that converges late in the game. Square Enix positions this project as an expansive reimagining rather than a simple remaster.
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