Donkey Kong Bananza shows just how much the last two Zeldas have changed Nintendo
Briefly

Donkey Kong Bananza shows just how much the last two Zeldas have changed Nintendo
"The first 3D Nintendo platform game conceived and produced after The Legend of Zelda: Breath of the Wild did the unthinkable and outsold that generation's marquee Mario game, Super Mario Odyssey."
"Nintendo is extremely character-focused in the way it understands its games, crafts their controls, and designs their environments, and this is the first time it has made a Donkey Kong game in-house in Japan in 20 years."
"The result is a gloriously impactful symphony of destruction, as the lovable oaf strong-arms his way through the fabric of the game itself, punching through walls and tearing up the ground."
"This is one of the signs of a sea-change in Nintendo's thinking. Post-Breath of the Wild, the developer has become much less afraid of complication."
Donkey Kong Bananza is the first 3D Nintendo platform game since The Legend of Zelda: Breath of the Wild, surpassing Super Mario Odyssey in sales. Developed by the Super Mario Odyssey team and produced by Kenta Motokura, the game retains a unique Donkey Kong identity while incorporating design elements from Zelda. The game showcases DK's strength and personality through impactful interactions with the environment. Not only does it embrace a violent, chaotic charm, but it also indicates a shift in Nintendo's approach toward more complex gameplay elements, reflecting a broader moveset for the character.
Read at Polygon
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