
"Dogpile is a deckbuilding match-3 roguelike that builds on the style of merge games like Suika Game by adding a Balatro-like twist. The result is a cute, cozy (in both genre and vibe) game that appeals to both the numbers-go-up and the dog-loving sicko in me. Drop matching dogs on top of each other to create bigger dogs that reward you with points to unlock higher levels."
"One day, video game critics and journalists will put together a comprehensive study on the impact Balatro had on the industry - of how so many games that came after tried to capture its essence by adding complex systems to otherwise simple, easily understood games. Until then, I'm gonna play Dogpile."
Dogpile combines deckbuilding, match-3 merging, and roguelike progression into a cozy, physics-driven puzzle game. Players drop matching dogs to merge them into larger breeds, earn points, and unlock higher levels. The smallest unit is a Chihuahua and successive merges produce bigger dogs, with pieces stacking upward like Tetris; if the pile crosses the top, the run ends. Merging outcomes are shaped by gravity and physics, limiting direct control and creating chaotic, emergent moments. Deckbuilding choices and random physics encourage strategic decisions, risk management, and replayable runs focused on incremental progression and satisfying number growth.
Read at The Verge
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