Dispatch Cut Some Sex Scenes, But Devs Might Bring Them Back
Briefly

Dispatch Cut Some Sex Scenes, But Devs Might Bring Them Back
""I don't know that I anticipated it to be as ravenous as it's been," said Shorette of the fan reaction. "It's probably why we didn't plan for more romance options, because we didn't know it was going to be such a meaningful part of the experience for folks.""
""We definitely cut some sex scenes. Which, in retrospect, we shouldn't have," Shorette told the outlet. "Maybe folks will get to see those one day.""
""There isn't anyone on the development team that wouldn't have a laundry list of stuff they wish they could polish more or gotten into the game. On the writing side, our team has a bunch of darlings that had to be killed along the way. We're still an indie studio, I think people forget that because it's doing so well and looks so good. But because it looks good, it costs a lot per second to make this video game, and sometimes it costs things that often, with these games, is branching too.""
Dispatch achieved over a million sales since its October release and generated a highly engaged fandom focused on the game's romance options. Romance elements emerged as meaningful to players despite not being a planned focal point. Several sex scenes were cut during development, and those scenes may be restored in some form. The project operated under indie constraints and high per-second production costs that forced the team to reduce branching content and remove favored narrative pieces. Visual polish and commercial success obscured resource-driven trade-offs made during the game's creation.
Read at Kotaku
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