Dead Island 3 Is In Development, Seeking Our Brains In 2028
Briefly

Dead Island 3 Is In Development, Seeking Our Brains In 2028
"Dambuster Studios, the team that took over development of the second mainline entry in the sprawling zombie series, remains at the helm for the follow-up, aiming for a 2028 release. As detailed by Timur222 on X, Dambuster's latest financial statements state that the UK-based subsidiary of Deep Silver (and thus Embracer) has moved straight on from 2024's release of Dead Island 2: Ultimate Edition to working on the direct follow-up as its "primary focus.""
"The original Dead Island appeared in 2011, developed by Polish team Techland, and despite being a solid zombie first-person action-RPG, arrived in a mess of mistakes and controversies. Chief among them was the severed torso statue of a bikini-clad woman included in the game's special edition, but releasing the internal development build onto Steam instead of the final game on launch didn't really help. Still, once fixed, it was fun-nothing exceptional, but fun."
Dambuster Studios, the UK-based Deep Silver subsidiary, has transitioned immediately from Dead Island 2: Ultimate Edition to developing Dead Island 3 as its primary focus, with all developers already working on the project and QA staff joining after Luna and Mac versions of DI2U ship. Feature, character, world, and story design are progressing rapidly, with a target release window in the first half of 2028. The original Dead Island launched in 2011 from Techland and suffered launch issues and controversies, including a problematic special edition statue and an accidental Steam development build release. Techland later produced Riptide, spin-offs, and moved on to Dying Light, opting out of Dead Island 2.
Read at Kotaku
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