Cronos: The New Dawn Review: Creepy, Janky, But Mostly Great
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Cronos: The New Dawn Review: Creepy, Janky, But Mostly Great
"A few hours into playing Cronos: The New Dawn, while I was creeping around a desolate and nightmarish world filled with dilapidated buildings and creepy, fleshy monsters, I heard a cat meow from behind a locked door. Later, after killing some nasty horrors and solving a puzzle, I returned with bolt cutters and freed the cat. In exchange, it granted me a useful item. All future cats I found in did the same."
"Last year's Silent Hill 2 remake from Bloober Team proved that the studio, which has sometimes been criticized for making sloppy, bad horror games, could knock it out of the park if given the chance. But remaking one of the greatest scary games of all time into something that's also scary and good, while impressive, arguably isn't as hard as creating something unique and fresh that is also memorable and creepy in its own right."
"So I was both excited and nervous about Cronos. Could Bloober deliver a worthy follow-up to the Silent Hill 2 remake that was also a game wholly of its own creation? Well, the answer is mostly yes. While Cronos isn't as good as Silent Hill 2 (but like, what is?), it is still a fantastically nasty third-person horror game that is a perfect post-apocalyptic, sci-fi survival experience that fans of Resident Evil 4 will feel right at home with."
Cronos: The New Dawn places players in the big, lumbering boots of The Traveler, a time-traveling protagonist equipped with advanced weaponry and tech. A dangerous virus turns people into decaying, flesh-merging monsters that grow stronger unless bodies are burned. Gameplay mixes third-person survival horror with sci-fi and post-apocalyptic aesthetics, offering puzzle-solving, combat, and exploration reminiscent of Resident Evil 4. Hidden cats serve as collectible allies that reward players with useful items after being freed. Bloober Team follows its Silent Hill 2 remake with an original, nasty horror experience that is impressive and mostly successful, though not surpassing the remake.
Read at Kotaku
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