Concord, a $100 million game for the PS5, has been labeled as a major flop, reminiscent of Atari's E.T. The game faced severe criticism and was taken offline after just two weeks due to disappointing sales figures. The blame for its failure is debated, with opinions suggesting that both character design and the pricing of the game contributed to its downfall. Artwork released by Derek Jones, who created early concept designs, reveals imaginative worldbuilding ideas and a range of artistic styles that remain unexplored, adding a bittersweet feel to its premature demise.
Ah, Concord. Sony's $100m PS5 flop was one of the biggest calamities in recent gaming history - some say the worst since Atari's E.T. in 1982.
For this early work, I would usually get a single sentence or even just a couple words from the narrative team to use as a starting point, then draw whatever came to mind.
Derek has also posted early graphic design work for the game, including alien scroll designs depicting the various lifeforms that were meant to be displayed at small scale around the environment.
Seeing this work today feels bittersweet. There are some inspiring ideas for incredible-looking worlds, and it seems a shame they were never fully developed.
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