
"Control developer Remedy Entertainment has made a name for itself crafting some of the weirdest, and most innovative, titles in blockbuster gaming, from Max Payne to Alan Wake. But the last five years especially has been an era of experimentation, was the studio's first survival horror game, FBC: Firebreak its first multiplayer shooter, and now the studio is tackling pure action games. A fusion of Devil May Cry and Inception isn't quite what anyone expected for Control 2, but boy does it look cool."
"Revealed during The Game Awards, Control Resonant takes place years after the first game - even further than when FBC took place (which we know was roughly three years later). Jesse Faden has disappeared and a cosmic entity has invaded the streets of Manhattan. In a last ditch effort to save e everything the Federal Bureau of Control deploys Jesse's brother Dylan Faden, a powerful Parautilitarian with the powers to fight back the entity."
Control Resonant takes place years after the first game, further in time than FBC: Firebreak. Jesse Faden has disappeared and a new cosmic entity has invaded Manhattan, prompting the Federal Bureau of Control to deploy Jesse's brother, Dylan Faden. Dylan is a powerful Parautilitarian who will unlock and develop supernatural abilities while seeking his sister and attempting to contain world-tearing dangers that have spilled beyond the Oldest House. The game shifts Remedy's gameplay toward pure action with a tone blending Devil May Cry and Inception. Mikael Kasurinen returns as director, and Remedy self-publishes with co-financing from Annapurna Pictures.
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