Clair Obscur: Expedition 33 has emerged as a Game of the Year contender, garnering attention for its innovative approach to classic turn-based RPG mechanics. Players discovered a game-breaking build centered around a character named Maelle and a unique sword called Medalum. This build leverages various stances and magic abilities, allowing for exceptionally high damage outputs, surpassing a staggering 2 billion against formidable foes. However, developer Sandfall Interactive has acknowledged the imbalance caused by one particular ability, Stendhal, and plans to implement balance changes to preserve the game’s challenge.
Players have been experimenting around these key pillars of Maelle's nuke build over the last week to keep upping the total damage output, going from over one billion damage to over two billion, and eventually over three billion against certain enemies.
We hadn't planned to make any balance changes this early—just bug fixes, unless something clearly stood out. Well, Stendhal did.
It was underwhelming for most of development, so in our final pre-release balance pass, we gave it a big damage boost—and clearly overdid it.
We still want you to be able to break the game—and you absolutely still can—but Stendhal was making it a bit too easy.
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