
"Zombies--called the Wasted in this universe--overwhelm humans while players clash in deadly races for power, prestige, and a chance to escape the chaos by catching a rocket off Earth. While this sounds par for the Carmageddon course, the catch here is that Rogue Shift leans heavily into roguelite gameplay. Players drive through randomly generated paths and tackle events to seize upgrade credits, and even if you crash out, permanent bonuses unlocked with beatcoins grant you an edge for your next run."
"Difficulty also increases dynamically, but finding the right synergies between vehicles, perks, and weapons will help you build the ultimate killing machine that can be used against the Wasted hordes or other drivers roaming the streets. 34BigThings says there are 13 weapon classes and over 80 perks to choose from, and each of the 15 unlockable vehicles has unique handling characteristics related to their drivetrain, weight, center of mass, suspensions, tire friction, and pressure."
Carmageddon: Rogue Shift returns the franchise with a roguelite spin that casts players as a faceless driver in a post-war, disaster-stricken world overrun by a zombie outbreak called the Wasted. Players race and fight through procedurally generated paths, tackling events to earn upgrade credits while managing vehicle repairs and dynamically increasing difficulty. Permanent bonuses purchased with beatcoins persist between runs to enhance future attempts. The game offers 13 weapon classes, over 80 perks, and 15 unlockable vehicles with distinct handling tied to drivetrain, weight, center of mass, suspension, and tire properties. The objective includes escaping via a rocket off Earth.
Read at GameSpot
Unable to calculate read time
Collection
[
|
...
]