"Rogue Shift is a post-apocalyptic, single-player racing game that takes the age-old formula of competing in crash-filled events and applies the roguelite formula to mostly strong results. Each time you fire up a new run, you select a vehicle from an ever-growing garage; I appreciate how each one not only controls differently, but features distinct weaponry and perks. I loved using the beefier vehicle I unlocked early on, which not only gave me more battering damage but more health, durability,"
"Once in a run, you navigate a menu-based map as you select the route to each phase's boss encounter. I admire the risk/reward elements at play in choosing which way to go at every fork; do I want to head towards the weapons shop where I can upgrade my shotgun, even though there's a more challenging Elite event right after it, or do I want to steer clear of the risk and just go on to the next standard event?"
Rogue Shift blends post-apocalyptic vehicular combat with roguelite progression in a single-player racing format. Players choose vehicles from a growing garage, with each car offering unique handling, weaponry, and perks. Heavier vehicles deliver greater battering damage, health, and durability while lighter cars favor speed and maneuverability. Runs present a menu-based map with branching paths toward boss encounters, shops, and Elite or standard events, forcing impactful risk/reward choices. Failure ends the run, but weapon upgrades, vehicle perks, and unlocked options encourage experimentation and evolving strategies across repeated attempts.
Read at Game Informer
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