
"When Bubsy debuted in 1993, the lovable bobcat with an attitude managed to stand out among a glut of quirky, quippy anthropomorphic video game mascots. Credit belongs to the hype developer Accolade built for its new 2D platformer, and the fact that Bubsy, as a video game series, wasn't half bad. The first game, clumsily named Bubsy in: Claws Encounters of the Furred Kind, was well-received by critics and sold well enough to get two sequels."
""We did a group session where we hung out all weekend and played the old games, and I was expecting to just hit a complete roadblock with [ Bubsy] 3D, but it has a lot of interesting stuff in there," Miller tells Inverse. "Yeah, it's missing the mark on some things, but that's the case with any 3D game at that time. Even Super Mario 64 has some challenges.""
Bubsy launched in 1993 as a memorable, wisecracking bobcat platformer that sold well and earned sequels. The character never matched Mario or Sonic in popularity but remained culturally visible, even getting a kids' TV pilot. The franchise's fourth entry, Bubsy 3D, attempted a jump to 3D and is remembered for tank-like movement and a rigid camera that produced a widely panned result. Early 3D development involved many experimental failures alongside breakthroughs. Members of Fabraz, including lead developer Ben Miller, identified interesting design elements in Bubsy 3D and drew inspiration from them for a modern revival.
Read at Inverse
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