"Borderlands 4" Invites Gamers to Spend Months in Its Chaotic World | Video Games | Roger Ebert
Briefly

"Borderlands 4" Invites Gamers to Spend Months in Its Chaotic World | Video Games | Roger Ebert
"The truth is that I've truly taken my time in "Borderlands 4," exploring regions, doing side missions, and experiencing what this incredibly detailed world has to offer. I'm nowhere near done, but I can say confidently that I will return to and spend dozens more hours in this universe. And that you should too. Just be ready for a lot of those hours to feel the same."
"Waves of enemies-they could have called this " One Battle After Another "-meet their bloody demise at the end of your always-cycling weapons in a first-person shooter that's built on an ever-rising arsenal of firepower and RPG-esque skills. It's another game in which missions and sometimes even just exploration leads your character to bigger and better boomsticks with which to take out the enemy, who drop new weapons to play with."
Borderlands 4 presents a vast, richly detailed world that invites dozens of hours of play through exploration, side missions, and returning to its universe repeatedly. The core gameplay is a looter-shooter loop: waves of enemies drop increasingly powerful weapons, enabling varied approaches with pistols, shotguns, SMGs, rifles, grenades, and unique skills. Encounters are adapted by player choices in arsenal and upgrades, producing tuned repetition that remains charming for some and numbing for others. The game balances an ever-rising arsenal and RPG-like progression with moments of sameness across many combat hours, encouraging long-term engagement.
Read at Roger Ebert
Unable to calculate read time
[
|
]