
"Sleep Awake is a first-person, narrative-heavy, psychedelic horror game set in the last known city on an Earth that's been ravaged by The HUSH, a mysterious force that disappears anyone who falls asleep. Katja must stay alert and survive the city as its citizens experiment on themselves in increasingly extreme ways, attempting to achieve permanent wakefulness and outmaneuver The HUSH. Needless to say, things get weird."
"The type of horror that we're building has a lot to do with the horrors of the universe and the horrors that you kind of go to sleep with at night, the ones that are just around the corner and outside of our purview, but exist, Davis said. And the technology for building those types of soundscapes, the localized audio and reverb and the realism behind that, coming from VR before, I had a lot of opportunity to work with that stuff."
"Sleep Awake comes from Eyes Out, the studio founded by Spec Ops: The Line director Cory Davis and Nine Inch Nails guitarist Robin Finck, and it's published by Blumhouse Games. Finck is responsible for the trippy audio stylings of Sleep Awake, of course. This is the studio's debut title and something they've been working on for four years."
Sleep Awake releases December 2 on PC, PlayStation 5, and Xbox Series X/S. The game is a first-person, narrative-heavy, psychedelic horror set in the last known city on Earth after The HUSH ravages the planet. The HUSH is a mysterious force that disappears anyone who falls asleep, forcing protagonist Katja to stay awake and survive as citizens experiment on themselves to achieve permanent wakefulness. The experience emphasizes immersive, audio-driven horror and nightmarish soundscapes. Eyes Out developed the title; the studio was founded by Cory Davis and Robin Finck. Blumhouse Games publishes the game, and development lasted four years.
Read at www.engadget.com
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