Black Ops 3's Director Finally Discusses Its 'Impossible Easter Egg'
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Black Ops 3's Director Finally Discusses Its 'Impossible Easter Egg'
""I thought about two books that I'd read. The first book is by an author called Miyamoto Musashi, it's called The Book of Five Rings, and the other book I was thinking about was called Here Be Dragons, which is a physics book about wormholes, and advanced physics, and extraterrestrial life and so forth.""
""I've always kind of thought that the idea of 'wouldn't it be amazing if there were things there that we couldn't see, that were always there?' So how do you do an impossible easter egg that could survive forever? My goal being that it would never be found...so I worked pretty much through the night.""
The Impossible Easter Egg in Black Ops 3's Zombies mode has eluded players for over ten years. Jason Blundell, the executive producer, designed it to be intentionally convoluted to prevent quick discovery. During a recent interview, he hinted at clues without revealing the exact method to trigger it. Blundell referenced two books that inspired his approach, emphasizing the idea of hidden elements that could persist indefinitely. His goal was to create an easter egg that would never be found, showcasing his commitment to intricate game design.
Read at Kotaku
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