
"Anthem was unveiled at E3 2017 in a demo that was later revealed to have been largely faked to paper over major issues with the game's early development. Anthem's early 2019 release was met with a lot of middling-to-poor reviews (including one from Ars itself), followed about a year later by a promise from BioWare General Manager Casey Hudson that a "longer-term redesign" and "substantial reinvention" of the overall game experience were coming."
"And though the game didn't exactly explode in popularity during that period of benign neglect, estimates from MMO Populations suggest a few hundred to a few thousand players have been jetpacking around the game's world daily. The game also still sees a smattering of daily subreddit posts, including some hoping against hope for a fan-led private server revival, a la the Pretendo Network."
Anthem launched in early 2019 after an E3 2017 demo that later proved misleading and faced middling-to-poor reviews. BioWare promised a substantial redesign and reinvention, but the planned overhaul was canceled after Casey Hudson left the studio. Active development has been dormant for years while the game's servers remained online. Estimates indicate a few hundred to a few thousand daily players continue to jetpack across the game world. Community activity includes subreddit posts hoping for private-server revivals and a small number of Twitch streamers pursuing achievements and final play sessions before shutdown.
Read at Ars Technica
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