
"As Kotaku reported Tuesday, the whole ordeal was a "shitshow," where yet again Bethesda only succeeded in making the once-beloved open-world RPG worse. Once more breaking user-created mods, this latest update went even further adding a wealth of new game-breaking bugs, some of which were reportedly destroying save games, as well as a completely broken version of the company's Creations mod-distributing feature."
"It's the hub through which Bethesda lets people distribute mods for its games, previously implemented in Skyrim and Starfield, and given Bethesda's propensity for releasing almost-great games that require a huge amount of modding to run sensibly, that can be much easier than trying to juggle it all on your own hard drive. But in Fallout 4 it was struggling, failing to display mods properly (even paid ones), and running incredibly slowly."
The anniversary update to 10-year-old Fallout 4 introduced numerous game-breaking bugs and compatibility issues. The update broke user-created mods and a struggling Creations mod-distribution feature, which failed to display mods properly, ran slowly, and even mishandled paid content. Many players reported destroyed save games and the game refusing to recognize previously purchased DLC. A similar patch cycle in April 2024 failed to resolve issues, leaving players frustrated. Bethesda announced emergency and subsequent patches scheduled for November and December to address the problems.
Read at Kotaku
Unable to calculate read time
Collection
[
|
...
]