Battlefield 6 Review: EA's Military Shooter Returns to Form
Briefly

Battlefield 6 Review: EA's Military Shooter Returns to Form
"Military shooters are a monopoly. The Call of Duty behemoth has muscled into the genre and put up tall walls around it, and even with the roller coaster quality of COD releases, people pay up every year and walk through the door. But one can hardly blame Activision for capitalising on its competitors' blunders. Electronic Arts never quite came close to toppling Call of Duty from its perch with its Battlefield franchise, but it did manage to erode the series' goodwill with Battlefield 2042 and Battlefield V."
"Battlefield 6 does exactly that. It finds a guiding light in the modern era military operations of Battlefield 3 and 4 and brings back almost all the Battlefield staples that seemed to have been abandoned in the last game. Class-based squads; total environmental destruction; and the intense boots-on-the-ground, birds-in-the-sky large-scale online battles the series is known for - all of it is back. Battlefield 6 refines the series' fundamentals in a near-perfect technical package that looks and plays as good as Battlefield has ever been."
"But there are some missteps, too. While Battlefield 6 leans heavily into all-out warfare, its playgrounds fall literally short of accommodating 32v32 modes at a scale seen in previous games. The single-player campaign on offer is a consistently underwhelming and often abysmal experience. And there's still no server browser for standard multiplayer modes. But the positives here far outweigh the negatives."
Call of Duty dominates the military-shooter market, with Activision capitalising on competitors' mistakes. Electronic Arts damaged Battlefield's goodwill with Battlefield V and Battlefield 2042 but adapted its approach. Battlefield 6 returns to modern-era roots, reinstating class-based squads, widespread environmental destruction, and large-scale combined-arms battles reminiscent of Battlefield 3 and 4. The game refines core mechanics and presents a polished technical presentation. Notable shortcomings include maps that fail to support past 32v32 scale, a consistently underwhelming single-player campaign, and the absence of a server browser for standard multiplayer. Overall strengths outweigh weaknesses.
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