The second weekend of the Battlefield 6 open beta has prompted Battlefield Studios to implement adjustments to the Rush mode. MCOM timers have been shortened from 45 to 30 seconds, enhancing the balance between attackers and defenders. Additionally, defender respawn timers have been standardized to 12 seconds in Rush and Breakthrough. Changes have also been made in Breakthrough, requiring fewer players to capture objectives faster. However, concerns remain regarding Rush's limited player count of 12v12 and absence of vehicles, which has drawn criticism from the community.
MCOM timers on Rush have been reduced from 45 to 30 seconds to better balance between attacking and defending players.
Defender respawns are now fixed at 12 seconds in both Rush and Breakthrough, instead of the previous range of 6-12 seconds.
Fewer players are now needed on an objective in Breakthrough to speed up capture time.
The current Rush mode features small 12v12 size and lacks vehicles, which doesn't appeal to fans compared to previous versions.
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