
""The inherent issue of including aim assist on controller," Nickerson told Kotaku, "[is that] you constantly are doing a big sweeping motion [while looking around], you're constantly going full speed, and then you hit the bubbles of aim assist, and it automatically slows down. So you're kind of constantly fighting these systems that are preventing you from quickly 180 turning." Adding a quick flip option was a "huge win" that solved a "lot of issues" that exist when playing on a controller against mouse and keyboard players."
"Earlier this week, Kotaku sat down with two Battlefield 6 devs to discuss the game's console ports, and I had to ask about the quick turn feature. People online suggested it looked like cheating and was too OP. Others claimed it helped balance BF6 by giving controller players a chance to turn around quickly. According to Matthew Nickerson, senior console combat designer on Battlefield 6, balancing the game was indeed one reason it was added."
The Battlefield 6 open beta included a controversial quick-turn setting intended to help controller players compete in crossplay environments. Aim assist on controllers can slow sweeping look motions when players hit aim-assist bubbles, making rapid 180-degree turns difficult. The quick-turn or Flick Stick option lets controllers perform instant turns to address those aim-assist conflicts, reducing frustration when players are shot from behind. The feature aims to keep crossplay balanced, fair, and fun while also providing an additional customization option that some players find appealing.
Read at Kotaku
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