
"As of today, November 20, Conquest matches now have an increased number of tickets--up from 1,000 to 1,200. The developer said it arrived at this change after watching feedback generally, along with "win rates, balance, the impact of objective play, and more." The 1.1.2.0 update made changes to help push players to play the objective, and this has been working out so far, with more come-from-behind victories, among other positive results."
"However, these changes also led to matches ending "sooner than intended," and to address this, Battlefield Studios is increasing the number of tickets. The developer said this should help with match length and retain the focus on playing the objective. "We believe that focusing on objective play is deep in the DNA of Battlefield and now more than ever, playing the objective and working with your squad and being a cohesive team overall will secure your team the victory," the developer explained."
As of November 20, Conquest matches now have an increased number of tickets, rising from 1,000 to 1,200. Battlefield Studios reached the change after reviewing player feedback, win rates, balance, and the impact of objective play. The 1.1.2.0 update encouraged objective play and produced more come-from-behind victories and other positive results. Those changes also caused matches to end sooner than intended, so the ticket increase aims to lengthen matches while retaining the focus on objective play. The 1.1.2.0 update also reverted aim-assist to its open beta behavior. The newest season adds the Eastwood map and additional microtransactions. The game is claimed as the best-selling shooter of the year without provided sourcing.
Read at GameSpot
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