Ball X Pit Review - Off The Wall
Briefly

Ball X Pit Review - Off The Wall
"Nearly 50 years ago, Atari published Breakout, a spin on the ball-bouncing gameplay of Pong where your opponent wasn't another player but rather an increasingly dense wall of bricks slowly dropping down towards you. Arkanoid, released not long after, expanded on its foundations, giving players more ways to play through the introduction of upgrades to your paddle, spawning additional balls, and more."
"These are two games that Ball x Pit designer Kenny Sun was clearly inspired by, but not the two that this modern interpretation solely borrows from. Instead, Ball x Pit is an intoxicating mash-up that includes elements of Vampire Survivors, numerous roguelites, and town-management wrapped up in an engaging adventure down a bottomless pit that is chaotic and engaging, but also slightly messy in its execution."
"As in Arkanoid, you'll acquire various power-ups that change up each run in a variety of ways, imbuing your balls with new abilities and giving you more ways to deal damage. Enemies aren't as static as the multi-colored bricks of the past, either, firing projectiles towards you that force you to move around the narrow arenas while still accurately aiming your stream of attacks."
Ball x Pit merges classic Breakout/Arkanoid ball-bouncing with Vampire Survivors-style endless hordes, roguelite upgrade choices, and light town-management. Players control varied characters with unique abilities, flinging balls that bounce off walls and enemies to deal damage while enemies fire projectiles that require movement within tight arenas. Runs are brief and exhilarating, escalate into bullet-hell-like boss battles, and reward players with resources to spend between attempts. Power-ups modify balls and attacks, sometimes allowing auto-fire and spawning additional offensive effects. The overall experience is chaotic and engaging, with some execution feeling slightly messy.
Read at GameSpot
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