Baldur's Gate 3 Director Says It Would Be 'Irresponsible' Not To Experiment With AI - Kotaku
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Baldur's Gate 3 Director Says It Would Be 'Irresponsible' Not To Experiment With AI - Kotaku
"Larian's DNA is agency. Everything we work towards is to the benefit of our teams, games, and players. A better work day, and a better game. Our successes come from empowering people to work in their own way and bring the best out of their skill & craft, so that we can make the best RPGs we can possibly make."
"In that context, it would be irresponsible for us not to evaluate new technologies. However, our processes are always evolving, and where they are not efficient or fail to align with who we are, we will make changes. To give you more insight, we'll do an AMA featuring our different departments after the holiday break, in which you'll get the opportunity to ask us any questions you have about Divinity and our dev process directly."
Larian announced Divinity and acknowledged that much was lost in translation after the announcement. Larian's core principle is agency, prioritizing better work days and better games for teams, players, and projects. Successes are attributed to empowering individuals to work in their own way and to apply their skill & craft to make high-quality RPGs. The studio will evaluate new technologies where appropriate but will adapt or abandon processes that prove inefficient or misaligned with company values. Larian will hold an AMA featuring multiple departments after the holiday break to answer questions about Divinity and its development process, with the date to be announced in the new year.
Read at Kotaku
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