
"We basically looked at games like Helldivers and other games and decided, 'OK, that is where we should sit,'"
"We made that decision, whether that was right or wrong one can argue. I like the fact that the game is relatively affordable and that people can come in and try the game."
"We'd rather make people feel like it's totally worth 40 bucks. I hope that people, given how much time they seem to spend in the game, feel like we've given them value for money. That's where we want to be."
Arc Raiders changed from a planned free-to-play model to a $40 premium release, influenced by Helldivers 2's pricing. The game is entirely multiplayer with no campaign, and the price was chosen to be affordable while avoiding upsetting players. The studio aimed to ensure players feel they receive value for the cost based on playtime. Arc Raiders has sold more than 12 million copies across platforms and driven over $350 million in revenue. Embark Studios and Arc Raiders are owned by Nexon, and the studio's previous game, The Finals, helped lay the foundation for this success. Hollywood has shown interest in adaptations.
Read at GameSpot
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