Arc Raiders Wants To Make Progression Wipes Less Unfair
Briefly

Arc Raiders Wants To Make Progression Wipes Less Unfair
"In particular, the developers are trying to solve one of the biggest problems with mandatory wipes: It's really unfair to those who only have limited windows of opportunity to play the game. It sucks when you log a few hours in one week, get tied up with life stuff for the remainder of a month, then come back to find out even the meager earnings you scored during that first week are now gone due to the wipe."
"Enter "Projects," a feature that unlocks after level 20 with a scheduled eight-week window to complete, after which you'll unlock the ability to reset your character. Should you fail to finish your project within the eight-week window, you can hold on to all of the progress you made, including your gear. You can then continue your progress during the next eight-week period that opens up."
Arc Raiders introduces a new 'Projects' system to avoid full global wipes while maintaining balance. Projects unlock after reaching level 20 and open on scheduled eight-week windows. Completing a Project grants cosmetics and temporary buffs, and unlocks the ability to reset a character. Players who fail to finish within a window retain all progress and gear and can continue the Project during the next eight-week period. The system aims to respect players with limited playtime by allowing incremental progress across windows instead of erasing earnings through mandatory wipes. Rewards are designed to activate during subsequent expeditions.
Read at Kotaku
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