Arc Raiders gets a few map exploit fixes in latest patch as Embark prepares to slow down how often patches are released
Briefly

Arc Raiders gets a few map exploit fixes in latest patch as Embark prepares to slow down how often patches are released
"Starting off with patch 1.6.0, it takes out a particular zipline on Stella Montis, the game's most recent addition ot the map roster. Some players used said zipline to get out of bounds, something the game has been battling on several of its maps. On Blue Gate, the patch fixes a collision issue that allowed players to vault through a wall, and fall to their death."
"Alongside today's patch, Embark also announced that going forward, we're going to see fewer patches for Arc Raiders. The game has been getting updates almost every Thursday since it launched in late October. Now that most of the major problems have been fixed, the studio is shifting to a slower patching cadence. Critical fixes will still be issued as soon as they're developed, but don't expect a patch each week going forward."
Patch 1.6.0 for Arc Raiders focuses almost exclusively on disabling map exploits and fixing collision and enemy-vision interactions. The update removes a zipline on Stella Montis that allowed players to go out of bounds. On Blue Gate the patch fixes a collision issue that allowed players to vault through a wall and fall to their death. Spaceport Launch Tower receives a collision fix removing a shoot-through gap. Certain world materials are now correctly blocking Arc enemies' vision and fire. Embark is shifting to fewer patches, issuing only critical fixes as needed and moving releases and store rotations to Tuesdays. A Cold Snap event update is planned for Tuesday.
Read at VG247
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