
"The void left by Star Fox presents a prime opportunity for a bold game to seize its place. Revealed earlier this year as Wild Blue, Chuhai Labs re-unveiled the game as Wild Blue Skies this week in a big new gameplay trailer. The studio already has expertise with this style of game, as it's led by Giles Goddard, a programmer on the original SNES Star Fox."
"Chuhai Labs: From the very beginning, we wanted to capture the rendering style found in classic Studio Ghibli animations, from NausicaƤ to Porco Rosso. This meant having painterly backgrounds and rich environments, with strong cel-shaded heroes and enemies to make them pop off the screen. This process went through plenty of iterations, from simplifying the background details to defining the rules for when to toon-shade an environmental object and when to render it more stylistically."
Wild Blue Skies is a forthcoming rail shooter focused on character-driven storytelling and discovery, aiming to fill the gap left by Star Fox. Chuhai Labs emphasizes creating fun anthropomorphic characters and a '90s Saturday morning cartoon feel. The studio re-revealed the game with a new gameplay trailer and benefits from leadership by Giles Goddard, who programmed the original SNES Star Fox. The art direction draws from classic Studio Ghibli rendering, combining painterly backgrounds and rich environments with strong cel-shaded heroes and enemies. The team iterated on background detail and established rules for when to toon-shade environmental objects versus rendering them more stylistically.
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