A former Netflix game studio went indie to reach more players
Briefly

A former Netflix game studio went indie to reach more players
"When Netflix first acquired cozy game developer Spry Fox in 2022, it made a lot of sense. The studio had been around for over a decade and had several hits with mobile games like Triple Town and Alphabear. That approachable style of puzzle game seemed like a good fit for Netflix's mobile-first strategy, and, as Spry Fox cofounder David Edery tells me, the partnership also meant that the team could focus on making the experiences they wanted to build without having to worry about monetization."
"Spry Fox is once again independent after buying itself out from Netflix. The news comes as the streaming service's fledgling gaming efforts are shifting, with a focus on TV-based games as opposed to mobile titles. Even studios behind successful games, like Squid Game: Unleashed, have been shuttered as part of the changes. But for Spry Fox, the decision to separate from Netflix was done for a different reason: to reach as large an audience as possible with the studio's upcoming MMO Spirit Crossing."
Netflix acquired Spry Fox in 2022, a studio known for mobile puzzle hits like Triple Town and Alphabear. The acquisition allowed the team to prioritize crafting experiences without worrying about monetization, since the studio struggled to monetize its games. Three years later Spry Fox bought itself out of Netflix to become independent again. Netflix is shifting its gaming strategy toward TV-based titles and has shuttered some game studios. Spry Fox left to avoid limiting its upcoming MMO Spirit Crossing to Netflix members and to enable social play with friends across a larger audience.
Read at The Verge
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