Sony's PS5 exceeded expectations, selling 2.5 million units between April and June 2025, bringing total sales to 80.3 million. The PlayStation Network boasts 123 million active users, a seven million increase year-over-year. However, first-party game sales totaled only 6.9 million out of 65.9 million sold in the same period. Despite challenges such as a lack of exclusive games and market competition, gaming generates over $6.3 billion in revenue for Sony, significantly outpacing its movie sector at $2.3 billion. Overall performance aligns with historical trends of previous console generations.
Despite a woeful lack of new games exclusive to the PlayStation console, the PS5 sold another 2.5 million units between April and June 2025, bringing the lifetime total to 80.3 million. Active users on the PlayStation Network reached 123 million, up seven million since the same time last year, indicating strong ongoing engagement with the platform, even in the absence of first-party titles.
While gaming's contribution to Sony's sales continues to thrive at over $6.3 billion, compared to the $2.3 billion from movies, the first-party game sales reflect some concern, with only 6.9 million of 65.9 million total games sold being exclusive titles. This performance mirrors previous generations of consoles, suggesting resilience in the gaming sector despite challenges.
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