3D Platformer Become Is Finding Nemo If The Fish Was A Sperm
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3D Platformer Become Is Finding Nemo If The Fish Was A Sperm
", the upcoming 3D platformer from indie developer Valentin Wirth, is a bildungsroman with a twist. Instead of a story about a young person's moral journey through adolescence, it's a game about a sperm cell's physical journey to beat millions of others in a race for the ultimate prize: the opportunity to fertilize an egg and create life itself. It's a tale of survival, growth, ingenuity, and self-reflection set inside the human reproductive system. It's a bildongsroman, folks."
"Since its announcement, Become has garnered attention (thanks, ) for its playful treatment of its subject matter and fun visuals. The game's trailer opens with text that reads "Deep inside the balls" in a Finding Nemo-coded font, and features sperm cells swimming through lush, undersea-like environs while sporting stylish accessories such as cowboy hats and shark costumes. Become 's Steam page describes the game as a "short single player, third person adventure""
"Based on the early build showcased in the trailer, that translates to a skill progression system with evocatively (and provocatively) named upgrades like "Busty Bouncer" and "Got Milk." We'll leave it up to you to imagine what bonuses those skills might impart on your lil' guy."
Become is an upcoming 3D platformer by Valentin Wirth. The player controls a sperm cell racing to fertilize an egg inside the human reproductive system. The game combines survival, growth, skill progression, and self-reflection. The trailer features playful visuals, stylized sperm wearing accessories, and the line 'Deep inside the balls.' The Steam page calls it a short single-player, third-person adventure emphasizing learning and adaptation. Early builds suggest a skill tree with provocatively named upgrades like 'Busty Bouncer' and 'Got Milk.' The solo developer aims for a PC release in 2026.
Read at Kotaku
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