30 Years Ago, A Cult Classic SNES Game Changed RPGs Forever
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30 Years Ago, A Cult Classic SNES Game Changed RPGs Forever
"Phantasia is the title that put the studio on the map, and set it up for a split down the line. Wolf Team would turn into Namco Tales Studio, while some of its team members would leave to form Tri-Ace, the studio behind Star Ocean. Both series are well-known for their action combat systems, and all of that has its roots in Tales of Phantasia."
"Even to this day, the SNES era is often seen as the "golden age" of RPGs; Chrono Trigger, Final Fantasy VI, Earthbound, Super Mario RPG,and Terranigma are just a handful of the system's many titles. Amid that cornucopia, one unassuming cult classic has quietly proven to be one of the era's most influential RPGs, not just changing the genre but launching one of the most successful and enduring role-playing franchises ever made."
Tales of Phantasia released on the Super Famicom and established Wolf Team as a major developer. The game's innovations gave rise to the Tales franchise and prompted a studio split that produced Namco Tales Studio and Tri-Ace. The title introduced action-oriented combat that influenced both Tales and Star Ocean series. The game pairs quaint art with a darker narrative, opening with legendary heroes fighting Dhaos and then shifting a decade forward to Cress Albane, whose village is attacked and whose parents are killed. Party members receive grounded, complex characterization. Phantasia planted narrative and combat ideas later expanded throughout the series.
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