25 Years Ago, 'Tony Hawk Pro Skater' Did The Impossible
Briefly

25 Years Ago, 'Tony Hawk Pro Skater' Did The Impossible
"The original Tony Hawk Pro Skater changed everything. It popularized a new and exciting genre. It introduced a generation to music they otherwise wouldn't have been exposed to. It even helped popularize a classic sport on the cusp of going mainstream. Just a few short months after its 1999 release, it was clear that Neversoft's skateboarding game had become a phenomenon that transcended gaming and penetrated pop culture at large."
"For one, the game's trick system was altered in a way that made the original seem like child's play. Pro Skater 2 introduced the manual, a wheelie-like maneuver that could be used to link tricks together. In the first game, big point opportunities were limited to whatever players could perform after a single jump. Performing a grab or flip trick into a grind, and maybe jumping to another rail to keep racking up points, was as elaborate as these efforts could get."
The original Tony Hawk Pro Skater revolutionized gaming by popularizing a new genre, exposing players to new music, and helping bring skateboarding into the mainstream. Neversoft was acquired by Activision and developed a sequel, Tony Hawk Pro Skater 2, released a year later. The sequel meticulously expanded core mechanics, most notably adding the manual that allowed players to link tricks and extend combos across levels. The manual dramatically increased the skill ceiling and altered career mode objectives by demanding higher scores, encouraging creative long combos and deeper mastery of movement and balance.
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