The Okuplok level on Ultra Violence difficulty has been labeled as 'impossible' for single-segment runs largely due to its RNG elements and inconsistent fight difficulties. Coincident, a gamer, reflects on the immense frustration of losing hours of progress during tough encounters. His six-hour-long run highlighted both intense combat and tedious maneuvers, showcasing the dichotomy of this challenge. Despite the marathon's draining nature, moments of skillful dodging provided thrilling highlights in his gameplay, emphasizing the tension and excitement of the final moments before achieving victory.
Even if you have a perfect strategy mapped out for each segment, some of the later fights are a pure RNG grind.
The slaughter level's wildly varying levels of difficulty between each fight are extremely frustrating as a challenge, especially when you die to a difficult fight.
Some consider that the only reason why no one has single-segmented Okuplok on UV yet is because no one even wants to try.
The occasional moments of intense, close-quarters combat are punctuated by long segments where Coincident circle-strafes endlessly around large hordes.
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