
"All the following games are selected because they're such incredibly good ways to spend those spare moments of time when you'd otherwise be tempted to look at the algorithm's horror. These are the games that'll fit in on the train ride, during coffee, or as you're sitting outside waiting for your kid to emerge from the school, and they're also a great way to while away the last hour before you fall asleep at night."
"The pioneering roguelite deckbuilder remains as all-consuming today as it did seven years back, and the shorter battles and ability to quit out and pick back up where you left off make it ideal for quick plays on your phone. Or indeed entire evenings consumed with mastering a deck to defeat everything in your path. It's one of the few properly priced mobile games at $10, but remember you're buying one of the best games ever made, with a minimum play time of infinity hours."
Short, well-made mobile games can replace compulsive doomscrolling by offering quick, engaging distractions during brief pockets of time. The selected games prioritize short sessions suitable for commutes, coffee breaks, waiting for children, or the hour before sleep. Longer, console-style titles are avoided because they require larger screens and substantial time investment. Slay the Spire is highlighted as an exemplary mobile port with short battles, resume-anytime convenience, and deep replayability. Affordable one-time purchases can offer extensive playtime without predatory monetization. These games aim to distract the brain and fingers in a fulfilling, non-terrifying manner.
Read at Kotaku
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