007 First Light is the stealthy James Bond game I've dreamed of - Engadget
Briefly

007 First Light is the stealthy James Bond game I've dreamed of - Engadget
007 First Light presents a younger James Bond who is not portrayed as a misogynistic brute, while still remaining cocky and capable in combat. The game leverages IO Interactive’s stealth expertise to let players act as a spy rather than a shooter. Bond begins as an airman with no MI:6 ties, and after a plane is shot down, the gameplay centers on quietly avoiding soldiers while learning core stealth actions. Players can hide in or behind cover, use a visibility awareness gauge, and run to cover to move more nimbly. Progression is paced, with a significant period before taking down enemies from stealth becomes available.
"007 First Light is the perfect way to reboot James Bond. This younger version of the character isn't a misogynistic brute like he is in the novels, but he's still a cocky crusader who can kick ass with flair. And, thanks to Hitman developer IO Interactive's extensive experience making stealthy assassin games, First Light excels by letting you actually play James Bond as a spy, and not just a guy who shoots everyone in sight. The result is a thrilling espionage adventure that's only marred by a few annoying extended shootouts."
"IOI's ingenious choice was to build a Bond game around Hitman's rock solid stealth gameplay and large, NPC-filled environments, then make it as immersive as possible. The focus is on interactivity, instead of chasing the specter of cinema. While I loved Goldeneye on the Nintendo 64, I also can't deny that its single-player campaign is nowhere near as fondly remembered as its main draw: a way to murder your friends on the same TV."
"You start the game when Bond is a lowly airman with no connection to MI:6. After your plane is shot down by a mysterious private military group you have to quietly avoid soldiers while learning the game's basic stealth routine. It works like you'd expect: You can hide in or behind cover to avoid enemies, and there's a subtle awareness gauge as they see you. I appreciated the ability to run to cover, since it made Bond feel a bit more nimble than someone like Uncharted's Nathan Drake."
"IOI doesn't rush anything in 007: First Light. There's a large chunk of time before you're able to take down enemies from stealth, and it takes even longer to get unrestrict"
Read at Engadget
Unable to calculate read time
[
|
]